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Saving Data in Unity using BinaryFormatter


Using the BinaryFormatter class allows you to save basic types of data like ints, floats, and strings. It won’t allow you to save more advanced data like Vectors or GameObjects.

Software Used


  • Unity (Version: 2017.2.0f3)

  • Visual Studio (Version: 2017 Community Edition)

Video Version


Tutorial


CompactPanel.cs

Project Files


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